RavenGuard Build 0.6


RavenGuard Build 0.6
Build Goal: Add even more skills, and begin work on the town by combining all the pre-existing systems together.

Town:
- Added hub world town, with collisions and transitions between buildings
- Contains a Blacksmith, Tavern, and a pathway to start runs
- Start a game by interacting (E key) at the pathway at the top of the town

Skills system:

  • Added cooldowns for active skills
    • When a unit attacks during combat, every active skill cooldown is reduced by 1. This includes follow-up and counter attacks where the enemy attacked first.
  • Better selection mechanics for where to use an active skill, similar to the revamped ranged units from a while back

Active Skills added:

  • Switch [I]
  • Cover [I]
  • Pain Transfer [I] [II] [III]
  • Burst [I] [II] [III]
  • Bash [I] [II] [III]
  • Whirlwind [I] [II]
  • Enforce [I] [II]
  • Guard [I]
  • Phantom Slash [I] [II] [III]

Files

RavenGuard v0.6 37 MB
50 days ago

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